Proceedings: GI 1997

Soundtracks for computer animation: sound rendering in dynamic environments with occlusions

Nicolas Tsingos, Jean-Dominque Gascuel

Proceedings of Graphics Interface '97: Kelowna, British Columbia, Canada, 21 - 23 May 1997, 9-16

DOI 10.20380/GI1997.02

  • BibTeX

    @inproceedings{TsingosGascuel-gi97,
      title = {Soundtracks for computer animation: sound rendering in dynamic environments with occlusions},
      author = {Nicolas Tsingos and Jean-Dominque Gascuel},
      booktitle = {Proceedings of the Graphics Interface 1997 Conference, May 21-23, 1997, Kelowna, BC, Canada},
      year = {1997},
      month = {May},
      pages = {9--16},
      url = {http://graphicsinterface.org/wp-content/uploads/gi1997-2.pdf}
    }
    

Abstract

With the development of virtual reality systems and multi-modal simulations, soundtrack generation is becoming an important issue in computer graphics. In the context of computer generated animation, many more parameters than the sole object geometry as well as specific events can be used to generate, control and render a soundtrack that fits the object motions.