Home » Proceedings » GI 2001 » 3D Mesh Compression Using Fixed Spectral Bases

3D Mesh Compression Using Fixed Spectral Bases

Zachi Karni, Craig Gotsman


Proceedings of Graphics Interface 2001:
Ottawa, Ontario, Canada,
7 – 9 June 2001, pp. 1-8

Abstract

We show how to use fixed bases for efficient spectral compression of 3D meshes. In contrast with compression using variable bases, this permits efficient decoding of the mesh. The coding procedure involves efficient mesh augmentation and generation of a neighborhood-preserving mapping between the vertices of a 3D mesh with arbitrary connectivity and those of a 6-regular mesh.

Michael A. J. Sweeney Award

Alain Fournier Awards

Bill Buxton Awards

CHCCS Service Awards

CHCCS Achievement Awards

Canadian Digital Media Pioneer Awards

Connect with us

Prix Pionnier des médias numériques

Early Career Researcher Award

primary_navigation_menu