Proceedings: GI 2001

Characterizing Image Fusion Techniques in Stereoscopic HTDs

Zachary Wartell , Larry Hodges , William Ribarsky

Proceedings of Graphics Interface 2001: Ottawa, Ontario, Canada, 7 - 9 June 2001, 223-232

DOI 10.20380/GI2001.27

  • BibTeXex

    @inproceedings@inproceedings{whr-gi2001,
     title = {Characterizing Image Fusion Techniques in Stereoscopic HTDs},
     author = {Zachary Wartell and Larry Hodges and William Ribarsky},
     booktitle = {Proceedings of the Graphics Interface 2001 Conference, June 7-9 2001, Ottawa, Ontario, Canada},
     url = {http://graphicsinterface.org/wp-content/uploads/gi2001-27.pdf},
     year = {2001},
     month = {June},
     pages = {223--232}
    }
    

Abstract

Stereoscopic display is fundamental to many virtual reality systems. Stereoscopic systems render two perspective views of a scene one for each eye of the user. Ideally the user's visual system combines the stereo image pairs into a single, 3D perceived image. In practice, however, users can have difficulty fusing the stereo image pair into a single 3D image. Researchers have used a number of software methods to reduce fusion problems. We are particularly concerned with the effects of these techniques on stereoscopic HTDs (Head-Tracked Display). In these systems the head is tracked but the display is stationary, attached to a desk, tabletop or wall. This paper comprehensively surveys software fusion techniques. We then geometrically characterize and classify the various techniques and illustrate how they relate to stereoscopic HTD application characteristics.