Proceedings: GI 2002

Constraint-Based Automatic Placement for Scene Composition

Ken Xu , James Stewart , Eugene Fiume

Proceedings of Graphics Interface 2002: Calgary, Alberta, Canada, 27 - 29 May 2002, 25-34

DOI 10.20380/GI2002.04

  • BibTeXex

    @inproceedings@inproceedings{Xu:CBA:2002,
     title = {Constraint-Based Automatic Placement for Scene Composition},
     author = {Ken Xu and James Stewart and Eugene Fiume},
     booktitle = (Proceedings of the Graphics Interface 2002 Conference, May 27-29, 2002, Calgary, Alberta, Canada},
     url = {http://graphicsinterface.org/wp-content/uploads/gi2002-4.pdf},
     year = {2002},
     month = {May},
     location = {Calgary, Alberta},
     pages = {25--34}
    }
    

Abstract

The layout of large scenes can be a time-consuming and tedious task. In most current systems, the user must position each of the objects by hand, one at a time. This paper presents a constraint-based automatic placement system, which allows the user to quickly and easily lay out complex scenes. The system uses a combination of automatically-generated placement constraints, pseudo-physics, and a semantic database to guide the automatic placement of objects. Existing scenes can quickly be rearranged simply by reweighting the placement preferences. We show that the system enables a user to lay out a complex scene of 300 objects in less than 10 minutes.