BibTex
@inproceedings{Heo:2017:10.20380/GI2017.14,
author = {Heo, Seongkook and Annett, Michelle and Lafreniere, Benjamin and Grossman, Tovi and Fitzmaurice, George},
title = {No Need to Stop What You{\textquoteright}re Doing: Exploring No-Handed Smartwatch Interaction},
booktitle = {Proceedings of Graphics Interface 2017},
series = {GI 2017},
year = {2017},
issn = {0713-5424},
isbn = {978-0-9947868-2-1},
location = {Edmonton, Alberta},
pages = {107 -- 114},
numpages = {8},
doi = {10.20380/GI2017.14},
publisher = {Canadian Human-Computer Communications Society / Soci{\'e}t{\'e} canadienne du dialogue humain-machine},
}Supplementary Media
Abstract
Smartwatches have the potential to enable quick micro-interactions throughout daily life. However, because they require both hands to operate, their full potential is constrained, particularly in situations where the user is actively performing a task with their hands. We investigate the space of no-handed interaction with smartwatches in scenarios where one or both hands are not free. Specifically, we present a taxonomy of scenarios in which standard touchscreen interaction with smartwatches is not possible, and discuss the key constraints that limit such interaction. We then implement a set of interaction techniques and evaluate them via two user studies: one where participants viewed video clips of the techniques and another where participants used the techniques in simulated hand-constrained scenarios. Our results found a preference for foot-based interaction and reveal novel design considerations to be mindful of when designing for no-handed smartwatch interaction scenarios.