BibTex
@inproceedings{Benko:2007:10.1145/1268517.1268537,
author = {Benko, Hrvoje and Feiner, Steven},
title = {Pointer warping in heterogeneous multi-monitor environments},
booktitle = {Proceedings of Graphics Interface 2007},
series = {GI 2007},
year = {2007},
issn = {0713-5424},
isbn = {978-1-56881-337-0},
location = {Montr{\'e}al, Qu{\'e}bec, Canada},
pages = {111--117},
numpages = {7},
doi = {10.1145/1268517.1268537},
acmdoi = {10.1145/1268517.1268537},
publisher = {Canadian Human-Computer Communications Society},
address = {University of Waterloo, Waterloo, Ontario, Canada},
}
Abstract
Warping the pointer across monitor bezels has previously been demonstrated to be both significantly faster and preferred to the standard mouse behavior when interacting across displays in homogeneous multi-monitor configurations. Complementing this work, we present a user study that compares the performance of four pointer-warping strategies, including a previously untested frame-memory placement strategy, in heterogeneous multi-monitor environments, where displays vary in size, resolution, and orientation. Our results show that a new frame-memory pointer warping strategy significantly improved targeting performance (up to 30% in some cases). In addition, our study showed that, when transitioning across screens, the mismatch between the visual and the device space has a significantly bigger impact on performance than the mismatch in orientation and visual size alone. For mouse operation in a highly heterogeneous multi-monitor environment, all our participants strongly preferred using pointer warping over the regular mouse behavior.