Proceedings: GI 2007

Real-time backward disparity-based rendering for dynamic scenes using programmable graphics hardware

Minglun Gong, Jason Selzer, Cheng Lei, Yee-Hong Yang

Proceedings of Graphics Interface 2007: Montréal, Québec, Canada, 28 - 30 May 2007, 241-248

DOIhttps://doi.org/10.1145/1268517.1268557