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Immersive Visualization of the Classical Non-Euclidean Spaces using Real-Time Ray Tracing in VR

Luiz Velho (Instituto de Matemática Pura e Aplicada), Vinicius da Silva (Instituto de Matemática Pura e Aplicada), Tiago Novello (Instituto de Matemática Pura e Aplicada)


Proceedings of Graphics Interface 2020:
University of Toronto,
28 – 29 May 2020, pp. 423 – 430

Abstract

This paper presents a system for immersive visualization of the Classical Non-Euclidean spaces using real-time ray tracing. It exploits the capabilities of the latest generation of GPU's based on the NVIDIA's Turing architecture in order to develop new methods for intuitive exploration of landscapes featuring non-trivial geometry and topology in virtual reality.

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