Proceedings: GI 2017

Depth Map Design and Depth-based Effects With a Single Image

Jingtang Liao (Delft University of Technology), Shuheng Shen (Delft University of Technology), Elmar Eisemann (Delft University of Technology)

Proceedings of Graphics Interface 2017: Edmonton, Alberta, 16-19 May 2017, 57 - 64

DOI 10.20380/GI2017.08

  • Bibtex

    @inproceedings{Liao:2017:10.20380/GI2017.08,
    author = {Liao, Jingtang and Shen, Shuheng and Eisemann, Elmar},
    title = {Depth Map Design and Depth-based Effects With a Single Image},
    booktitle = {Proceedings of Graphics Interface 2017},
    series = {GI 2017},
    year = {2017},
    issn = {0713-5424},
    isbn = {978-0-9947868-2-1},
    location = {Edmonton, Alberta},
    pages = {57 -- 64},
    numpages = {8},
    doi = {10.20380/GI2017.08},
    publisher = {Canadian Human-Computer Communications Society / Soci{\'e}t{\'e} canadienne du dialogue humain-machine},
    }

Abstract

We present a novel pipeline to generate a depth map from a single image that can be used as input for a variety of artistic depth-based effects. In such a context, the depth maps do not have to be perfect but are rather designed with respect to a desired result. Consequently, our solution centers around user interaction and relies on a scribble-based depth editing. The annotations can be sparse, as the depth map is generated by a diffusion process, which is guided by image features. Additionally, we support a variety of controls, such as a non-linear depth mapping, a steering mechanism for the diffusion (e.g., directionality, emphasis, or reduction of the influence of image cues), and besides absolute, we also support relative depth indications. We demonstrate a variety of artistic 3D results, including wiggle stereoscopy and depth of field.