Home » Proceedings » GI 2003 » Learning from Games: HCI Design Innovations in Entertainment Software

Learning from Games: HCI Design Innovations in Entertainment Software

Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin


Proceedings of Graphics Interface 2003:
Halifax, Nova Scotia, Canada,
11 – 13 June 2003, pp. 237-246

Abstract

Modal analysis provides a powerful tool for efficiently simulating the behavior of deformable objects. This paper shows how manipulation, collision, and other constraints may be implemented easily within a modal framework. Results are presented for several example simulations. These results demonstrate that for many applications the errors introduced by linearization are acceptable, and that the resulting simulations are fast and stable even for complex objects and stiff materials.

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