Conference Proceedings

Proceedings of Graphics Interface '90

Halifax, Nova Scotia, Canada: 14-18 May 1990

© 1990. Published by Canadian Information Processing Society.

Overview

Graphics Interface ’90, the sixteenth in the series, was (again) held in conjunction with Vision Interface. This year’s conference saw the inaugural 1990 CMCCS Achievement Award given to Marceli Wein, an international leader in Computer Graphics research. Within CMCCS, Marceli was one of the principals who organized the initial Canadian Man-Computer Communications Conference in Ottawa. Seventeen of the papers in this year’s proceedings came from the United States, thirteen from Canada, and the remainder from Israel, the United Kingdom, and China.

Chairs

  • Colin Ware

Speakers

    D. Nagel
    Evolution of User Interfaces in Multi-media
  • Twenty-four Years of Computer Graphics at NRC
  • An Intuitive Description of Parametric Splines in Computer Graphics

Awards

Proceedings (301 pages total)

    Proceedings of Graphics Interface '90: Front Matter
    An adaptive subdivision algorithm for crack prevention in the display of parametric surfaces
Algorithms/Algorithmes
    Real-time hidden-line elimination for a rotating polyhedral scene using the aspect representation
    Image and intervisibility coherence in rendering
    Colored noise inversion in digital halftoning
Animation / Animation
    Issues in the automated generation of animated presentations
    Towards generalised motion dynamics for animation
    Goal-directed human animation of multiple movements
Rendering and Ray Tracing/Interprétation et Lancer de Rayons
    Robust ray intersection with interval arithmetic
    Approximate ray tracing
    Octant priority for radiosity image rendering
    Imprecise computation and load sharing in computer generated imaging systems
User Interface/Interface avec Uusager
    Understanding visual effects in a windowed environment
    CTS: An interactive technique for manipulating structured text
    A taxonomy of uses of interaction history
    The datapaper: Living in the virtual world
Invited Paper / Communication Invitée
    Twenty-four years of computer graphics at NRC
Interactive Systems/Systemes Interactifs
    SCULPT: An interactive solid modeling tool
    The concept and design of a virtual laboratory
    A prototype system for design automation via the browsing paradigm
Data Structures and Algorithms/Structures de Données et Algorithmes
    Toward reliable polygon set operations
    Shaded rendering and shadow computation for polyhedral animation
    Using convex differences in hierarchical representations of polygonal maps
    Constructing orientation adaptive quadtrees
Ray Tracing/Lancer de Rayons
    Exploiting temporal coherence in ray tracing
    A ray tracing method for illumination calculation in diffuse-specular scenes
    Voxel occlusion testing: A shadow determination accelerator for ray tracing
    Some regularization problems in ray tracing
Modeling/Modelisation
    Pruned Bézier curves
    An object models development tool to support image understanding system
    Constrained, Grammar-Directed Generation of Landscapes
Invited Paper / Communication Invitée
    An intuitive description of parametric splines in computer graphics
Visualisation/Visualisation
    Visualization of the development of multicellular structures
    Nassi-Shneiderman diagrams and TableTalk
    Definitive interfaces as a visualisation mechanism
    Visualizing the execution of multi-processor real-time programs